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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nithther Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brass crest is greasy and uncared for. His gold eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Entrepeneur, Optimist. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Merchant

Voice: Booming voice

Attributes [hide]

Nithther Yarjerit, Male Dragonborn Wizard 2
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)7 (-2) 12 (+1)11 (+0)
Skills Investigation +0, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 210 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Half-Plate.


Social Check DCs


Bulzo Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a red poncho over his likewise colored trousers and shirt. He has a moderate pudge and is not very fit. His red hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. He receives visions of the future at random moments

History: He was raised in a island tribe. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Nature, Rich. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Bulzo Strongbones, Male Halfling Expert 3
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)12 (+1) 7 (-2)12 (+1)
Skills Athletics +1, Nature +3
Senses Passive Perception 8
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 2 Thunderstones. 4 Tanglefoot bags. 3 Alchemist’s fire.


Social Check DCs


Whurbin Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a flattop hair cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Whurbin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He became a Farmer soon after.

Motivation: Doesn't want to be a Farmer and was forced into it by his family; and expand his business

Flaws: Addict. Bonds: Attractive, Job, Family, Military. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Whurbin Bigtoe, Male Dwarf Adept 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)5 (-3) 8 (-1)12 (+1)
Skills Acrobatics +1, Investigation -1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Diggory Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears loose pants and a collared shirt complete with sweater beneath his coat. He has styled his blonde hair well, parting it to the right. He wears large thick round spectacles.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted necromantic powers by his dying brother.

Motivation: To be a Stylist again.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Blacksmith

Voice: High pitched and raspy

Attributes [hide]

Diggory Kimberley, Male Human Paladin 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)7 (-2) 11 (+0)13 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs

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