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NPC Generator

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Advanced [show]


Anne Sheldon, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears baggy grey pantaloons and a green scarf. Her black hair is styled in orderly dreadlocks. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: A powerful necromancer made her what she is. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She got away from her former life and has fallen to alcoholism.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Family, Mentor. Occupation: Cook

Voice: growls and snarls, animalistic

Attributes [hide]

Anne Sheldon, Female Human Monk 2
Medium (5'9") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)13 (+1) 9 (-1)6 (-2)
Skills Nature +3, Stealth +2
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 230 gp.


Social Check DCs


Arava Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She very much looks the part of a Mortician. Her crest, while still mostly gold, has prominent grey streaks. Her red eyes peer out from beneath her Stetson green hat.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now mingles about in high society.

Motivation: She feels kind of lost in life.

Ideals: Joker. Flaws: Disease, Depressed. Bonds: Job, Rich. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Arava Baharoosh, Female Dragonborn Cleric 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 9 (-1)11 (+0)
Skills Intimidation +2, Perception +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Juliana Darby, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman tends to wear a brown poncho over her likewise colored trousers and shirt. Her chestnut hair is unkempt and raggedy. She wears a mask on her face.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Juliana was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Servant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Juliana and her spouse have recently divorced.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Juliana Darby, Female Human Wizard 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)11 (+0) 9 (-1)11 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp. 1 Bullseye lantern.


Social Check DCs


Curran Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky white painted plate armor. He has wavy blonde hair. His eyes are gray and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born blind and as such lacked many opportunities for work. Curran abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Shy, Disease. Bonds: Immigrant, Military, Adventurer. Occupation: Actor

Voice: Speaks like tongue is numb

Attributes [hide]

Curran Swiftwhistle, Male Halfling Warrior 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 11 (+0)8 (-1)
Skills Deception +1, Religion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Jade (110 gp).


Social Check DCs

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