Kassoon
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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Gildmak Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a worn and beaten armor. His hair is red and curly. His face is covered beneath a completely black helmet.

Personality: This man loves painting and to teach people painting more than just about anything. He can't help but pocket interesting objects he comes across

History: He was always a brilliant, if unscrupulous mind. He moved from fad to fad and when he turned 15 he discovered painting. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Artistic, Logical. Flaws: Insane. Bonds: Poor, Criminal record. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Gildmak Tallfellow, Male Halfling Rogue 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 12 (+1)17 (+3)
Skills Investigation +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Katherine Adley, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a well pressed and immaculate suit (or dress). With wild black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She exudes charisma. She is a tour de force of persuasion. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born in a small plains village. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Katherine took refuge in the ruined castle and found the beat up sai and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Dyer

Voice: Gruff and masculine

Attributes [hide]

Katherine Adley, Female Human Sorcerer 1
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 9 (-1)10 (+0) 10 (+0)10 (+0)
Skills Perception +2, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 6000 cp. Pink pearl (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Gomory Nowhere, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears baggy green pantaloons and a grey scarf. She has done her best to style her brown hair to look like a famous performer. Her eyes are black.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is able to fit into much smaller and tighter spaces than normal.

History: She was born in the north. She made a point of taking high paying jobs and getting most of it up front. She used her abilities to travel the world and help people.

Motivation: She's looking for her big break; and wants to work out more often

Ideals: Athletic, Philantrophist, Gifted. Bonds: Immigrant, Adventurer. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gomory Nowhere, Female Tiefling Rogue 2
Medium (5'9") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)10 (+0) 7 (-2)15 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 9000 cp. 1 Simple lock.


Social Check DCs


Panana Welber, Female Gnome [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a simple tan robe with white stripes complete with hood. She has shaved her head bald. Her violet eyes peer out from beneath her deerstalker tan hat.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a habit of throwing herself into exceedingly dangerous situations.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When money was particularly tight she was walking through alleys when she overheard a Armorer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now owns her own business.

Motivation: To prove her worth to the world; and several ex partners dislike her way of doing things and want revenge

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Military, Poor. Occupation: Armorer

Voice: Hollow voice

Attributes [hide]

Panana Welber, Female Gnome Barbarian 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 14 (+2)12 (+1) 13 (+1)7 (-2)
Skills Athletics -2, Performance +0
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp.


Social Check DCs

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