Oloric Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses in grey turtlenecks beneath a green coat with red slacks. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His half smiles and green eyes are beguiling and draw you in.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses divination through singing.
History: When he was but 5 years old his parents immigrated from the east. After coming to the age of reason, Oloric took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Courier
Voice: Speaks in third person
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 1 Masterwork Common Melee.
Shane Kensley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a grey vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is singed and shortened. He has a dull look in his brown eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also is a firm believer in the manly ideal.
History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world; and to prove his worth to the world
Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Unemployed
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 6000 cp. Pink pearl (70 gp).
Percival Staurheim, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He has a large grey mantle and cape that has been intricately interwoven into his tan robe. His silver hair is smooth and relatively long. His eyes are a pleasant violet.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Percival is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He comes from a rich northern family. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their son. He worked as a Bricklayer, and he later adopted a second son.
Motivation: His spouse's relatives view him with great suspicion; and he has a crush on the local spice merchant
Ideals: Gifted. Flaws: Depressed. Bonds: Family, Rich, Has a crush. Occupation: Bricklayer
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 11 (+0) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 90 gp.
Torbera Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey armored body suit, with a simple yellow line shooting up and back down. Her black hair, when down, is lengthy. She has several tiny sapphire earrings on each ear.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born in the east. She struck it rich when she found rare goods in large quantities. She left for the east, certain she would find work there.
Motivation: Several ex partners dislike her way of doing things and want revenge; and obtaining odd cultural half-elven artifacts is her passion
Bonds: Rich, Enemies, Adventurer, Immigrant. Occupation: Barber
Voice: Voice breaks
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 200 sp. Chrysoberyl (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!

