Elama Jenkins, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She dresses in violet turtlenecks beneath a white coat with black slacks. She wears her white hair up in a very large beehive style do. This hazel eyed easterner is not easily forgotten.
Personality: She is very quiet and rarely speaks above a whisper. She is a great chef.
History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Elama took refuge in the large cave and found the beat up greataxe and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To share knowledge with the world; and she is a bit of a kleptomaniac
Ideals: Gifted, Logical. Flaws: Shy, Disease. Bonds: Nature. Occupation: Bellfounder
Voice: Dutch accent
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp. Jade (140 gp).
Adelaide Tinley, Female Human [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears light armors faded through time and improper care. Her head has been shaved. This green eyed southerner is not easily forgotten.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She got into the Adventurer business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Adventurer soon after.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Flaws: Ugly, Shy. Bonds: Job. Occupation: Adventurer
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Halander High-hill, Male Halfling [Permalink]
Personal [hide]
Description: A 3'3" eastern man, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his black hair well, parting it to the right. His face is scarred and worn.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He is obsessed with a lost civilization.
History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk.
Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Assassin
Voice: Speaks with a cold
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 15 (+2) | 12 (+1) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Ignan
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +4
Possessions: Freshwater pearl (4 gp).
Radomir Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has golden hair. His gray unseeing eyes seem to look past you.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He is the product a well kept family trust fund and as such has never really known need. Radomir was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Radomir decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: He would like to get married and retire; and wants a kiss
Flaws: Disease, Impulsive. Bonds: Rich, Criminal record, Adventurer, Has a crush. Occupation: Jeweler
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!