Jezebeth Pursuit, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'10". She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her black hair is smooth and relatively long. She has a dull look in her red eyes.
Personality: Jezebeth speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is afraid of women and trembles around them
History: The child of northern immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Dilettante
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 11 (+0) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp.
Heather Enfield, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is dressed in earthy colors with a grey and tan handkerchief worn on her left side. She wears her black hair up. Her eyes are gray.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She takes great joy in being the best Adventurer in town.
History: Heather was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She has been a successful dealer in antiques buying low and selling high.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day
Ideals: Athletic, Justice, Entrepeneur. Bonds: Job, Criminal record. Occupation: Adventurer
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 30 pp.
Hadarai Markum, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Hadarai speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.
Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult.
Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Animal Trainer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 0 |
Possessions: 6000 cp. Brown-green garnet (130 gp).
Barbena Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She carries with her a set of pickaxes, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She wears her silver hair up. She wears round tiny glasses practically rammed into her face.
Personality: She likes to make people angry or surprised. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Barbena was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Barbena's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Barbena and her spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting. Flaws: Antagonistic, Ugly. Bonds: Enemies. Occupation: Barber
Voice: Nasally tone
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 6000 cp.
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