Dreali Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He has a large blue mantle and cape that has been intricately interwoven into his green robe. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are amber.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Dreali was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Some 4 years later his spouse died after the birth of his son. Heartbroken, Dreali never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: A rival would like him out of the picture.
Flaws: Fearful. Bonds: Job, Criminal record, In love. Occupation: Mortician
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 14 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 7 (-2) | 14 (+2) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 4000 cp. Citrine (80 gp). Banded agate (14 gp). Malachite (14 gp).
Birel Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a tight violet one piece outfit complete with pants, hood, and a cape. Her hair is long and brown with streaks of blonde, and is pulled back with small violet clips. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is business-like. She takes instructions and follows them to the letter. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born at the edge of vast desert. She found a children's book about a Half-Elf Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Ideals: Professionalism, Fighting. Bonds: Immigrant, Nature, Adventurer. Occupation: Fortune-teller
Voice: Scratchy, weak
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 9 (-1) | 7 (-2) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 sp.
Tippletoe Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is renowned for her bright blue dresses and hats. She has a long red ponytail with little hanging trinkets. Her fierce hazel eyes like to dwell on things.
Personality: Tippletoe wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born in the south to a Blacksmith, Tippletoe learned a great deal about her mother's area of expertise. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She then took over the family business and is one of the better Blacksmith for hire.
Motivation: An old rival family wants her found; and she has a crush on the local detective
Ideals: Disciplined. Flaws: Racist. Bonds: Family, Job, Has a crush. Occupation: Blacksmith
Voice: Soothing and warm
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 13 (+1) | 9 (-1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 60 gp.
Elegant In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a well pressed and immaculate suit (or dress). His cinnamon fur is heavily combed to the right. His eyes are likewise blue.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He comes from a rich western family. Cursed with a spirit at a very young age, Elegant has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Someone believes him a fraud.
Ideals: Impeccable. Flaws: Disease. Bonds: Enemies, Rich. Occupation: Hunter
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 200 gp. Rock crystal (50 gp). 1 Masterwork Common Melee.
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