Arumawann Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a custom-built plate barding that's adorned with tan lining and desert motifs. His white hair is matted, messy, and big. His eyes are likewise brown.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the north to a Sailor, Arumawann learned a great deal about his mother's area of expertise. His childhood dream was to be a Beggar, but he was a colossal failure. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To reunite with his old friends; and wants to open a new tavern
Flaws: Ugly. Bonds: Adventurer, Job, Criminal record. Occupation: Sailor
Voice: Farmer accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Infernal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 80 gp. 1 Masterwork Heavy steel shield.
Sariel Teinithra, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'0", this woman wears tight fitting clothing which further accentuates her frame. Her golden hair is heavily combed to the left. She wears large thick round spectacles.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Around other people she will do her best to conceal her emotions and appear jolly.
History: Sariel was born with her mother's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Money/treasure; and someone believes her a fraud
Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Attractive, Enemies, Rich. Occupation: Miner
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1400 sp. Smoky quartz (70 gp). Fire opal (400 gp). Brown-green garnet (160 gp).
Ûshbaka Radcliffe, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of death on his torso. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his black hair up. He wears an eyepatch.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born to a pair of adventurers, Ûshbaka grew up listening to his mother's many stories. His martial abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and seeks redemption
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Jeweler
Voice: Spits and sputters
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Masterwork Common Melee.
Skirt Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'1". He is wearing a long, pastel cloak, and his gloved hand is found clutching a glaive. His fur is black, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.
Personality: He will rave to anyone who will listen. A true patriot, Skirt would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Gifted from a young age, Skirt studied abroad. When Skirt reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Ruler.
Motivation: He would like to get married and retire; and wants to open a new tavern
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Military, Job, Has a crush. Occupation: Ruler
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 7 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!