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NPC Generator

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Advanced [show]


Adelard Law, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His auburn hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: When he was but 3 years old his parents immigrated from the south. His childhood dream was to be a Stableman, but he was a colossal failure. He then took over the family business and is one of the better Navigator for hire.

Motivation: To protect his home; and sabotage a competitor

Flaws: Cynical. Bonds: Attractive, Immigrant, Job, Guardian. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Adelard Law, Male Human Wizard 2
Medium (5'1") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)13 (+1) 11 (+0)12 (+1)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 360 gp. 1 Holy water.


Social Check DCs


Shautha Wakefield, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'2" and is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. Her hair, while still mostly white, has prominent grey streaks. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She is very quiet and rarely speaks above a whisper. She enjoys reading and quiet.

History: The child of northern immigrants she idolized her mother. She helped her mother out around the business and became quite the natural. She tends to her Mercenary job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich, Immigrant, Job. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Shautha Wakefield, Female Half-Orc Warrior 2
Medium (5'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 8
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 6 (-2)5 (-3) 11 (+0)10 (+0)
Skills Animal Handling +2, Arcana -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Oskar Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a grey shirt with thin brown vertical stripes and black pants. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Oskar grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered west to less war torn lands. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker. Flaws: Antagonistic, PTSD. Bonds: Attractive, Adventurer. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Oskar Rubyeye, Male Dwarf Warlock 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 11 (+0)9 (-1)
Skills Deception +1, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 130 gp.


Social Check DCs


Nuraval Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear grey tank tops with black pants. His black hair is knotted and matted. His amber eyes have a joyful gleam in them most of the time.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: From birth he was tutored by a cruel and relentless mentor. When Nuraval reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wishes to resurrect an old love

Flaws: Antagonistic. Bonds: In love, Mentor, Military, Criminal record. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Nuraval Fireforge, Male Dwarf Commoner 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)10 (+0) 15 (+2)10 (+0)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp. Golden pearl (80 gp).


Social Check DCs

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