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NPC Generator

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Advanced [show]


Morgran Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. His long blonde hair is drawn into a two foot long braid. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to make almost anything out of random pieces of junk.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Gifted. Flaws: Antagonistic, Ugly. Bonds: Rich, Adventurer. Occupation: Farmer

Voice: Forgets to breathe while speaking

Attributes [hide]

Morgran Graybeard, Male Dwarf Monk 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 14 (+2)6 (-2) 11 (+0)6 (-2)
Skills Acrobatics +0, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +2

Possessions: 300 gp. Sardonyx (80 gp). Violet garnet (600 gp). Azurite (15 gp).


Social Check DCs


Aerdeth Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His blonde hair has been sun bleached extensively. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Aerdeth was born in the south. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Sellsword

Voice: Speaks through clenched teeth

Attributes [hide]

Aerdeth Floshem, Male Half-Elf Monk 3
Medium (5'10") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)7 (-2) 14 (+2)16 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Jet (110 gp). Deep green spinel (110 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arannis Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tan vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Arannis will drive conversation. He misses his home and complains about the freezing weather, even in summer.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the north, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Religious, Mentor. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Arannis Xiloscient, Male Elf Cleric 3
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)9 (-1) 5 (-3)8 (-1)
Skills Acrobatics +3, Insight -1
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 30 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kyle Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears his blonde hair down. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is mildly Human supremacist, though he does not identify as such. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Athletic. Flaws: Addict, Racist, Antagonistic. Bonds: Rich. Occupation: Scribe

Voice: Low range voice

Attributes [hide]

Kyle Sherwood, Male Human Rogue 2
Medium (5'3") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 14 (+2)6 (-2)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 170 gp.


Social Check DCs

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