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NPC Generator

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Advanced [show]


Antinua Smith, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears suspenders and yellow workpants. Her shirt is black, and she wears a heavy yellow leather apron most of the time. Her chestnut hair has been sun bleached extensively. Her eyes are gray and catlike.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born the only child of a wealthy merchant. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has set out to sabotage the competition.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Passionate, Entrepeneur. Flaws: PTSD. Bonds: Immigrant, Job. Occupation: Tailor

Voice: Australian accent

Attributes [hide]

Antinua Smith, Female Half-Elf Fighter 1
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)9 (-1) 12 (+1)10 (+0)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 1000 cp. 1 Bullseye lantern.


Social Check DCs


Dentratha Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'8". She wears green trousers with blue and white striped suspenders. She wears various colorful collared shirts, and her gloved hand is found clutching a sword. Her crest is blue and curly. Her red eyes dart from person to person to random spaces in the air.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Dentratha hails from a village terrorized by gnolls. Dentratha was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Dentratha decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To settle down with her crush; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Passionate. Flaws: Fearful. Bonds: Enemies, Criminal record, Has a crush. Occupation: Unemployed

Voice: Sleepy voice

Attributes [hide]

Dentratha Bhenkumbyrznaax, Female Dragonborn Warlock 2
Medium (6'8") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 6 (-2)11 (+0)
Skills Perception +0, Persuasion +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 130 gp.


Social Check DCs


Dabbledob Offund, Male Gnome [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a pickaxe on his belt. His golden hair is greasy and uncared for. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Dabbledob grew up listening to his father's many stories. Dabbledob abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He has a rivalry with the Church that dominates his actions; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Religious, Adventurer. Occupation: Mortician

Voice: Gruff and masculine

Attributes [hide]

Dabbledob Offund, Male Gnome Sorcerer 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 13 (+1)14 (+2) 7 (-2)13 (+1)
Skills Insight +0, Stealth +3
Senses Passive Perception 8
Languages Common, Gnome, Draconic, Goblin
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 gp. Deep green spinel (140 gp).


Social Check DCs


Chad Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a grey cloak and cross-gartered blue stockings. He keeps his golden hair in a flapper bob. His eyes are green and he is always smoking a pipe.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a minor phobia of water and hates getting wet.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Optimist, Logical. Flaws: Ugly, Fearful, Insane. Occupation: Cook

Voice: Laughs frequently while speaking

Attributes [hide]

Chad Carlisle, Male Human Commoner 2
Medium (6'5") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)9 (-1) 9 (-1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 380 gp.


Social Check DCs

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