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NPC Generator

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Advanced [show]


Flask In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears bulky brown painted plate armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has lavender fur. Her yellow eyes are slightly larger than normal.

Personality: She is almost excessively polite to everyone, even when angry. A true patriot, Flask would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She served in the navy to pay for her family's outstanding loans. After coming to the age of reason, Flask took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Being a Apothecary kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Military, Criminal record. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Flask In the Morning, Female Tabaxi Commoner 1
Medium (6'0") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 300 sp.


Social Check DCs


Nuthra Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with black lining and desert motifs, and carries scythes. She has dyed her greying green crest a little too much giving a sharp green color. She wears crescent spectacles with a black brim.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Nuthra enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Nuthra grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nuthra. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable

Ideals: Fighting. Flaws: Hedonist, Antagonistic. Bonds: Job, Criminal record. Occupation: Priest

Voice: Scottish accent

Attributes [hide]

Nuthra Chumbyxirinnish, Female Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)13 (+1) 9 (-1)11 (+0)
Skills Medicine +1, Performance +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1900 sp.


Social Check DCs


Tiaathque Tao, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is renowned for her bright yellow dresses and hats. Her black hair is braided into rings. She wears round tiny glasses practically rammed into her face.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She does not believe in violence as a means to an end. She is a dedicated Stylist but believes her peers are too gung-ho.

History: The child of a Farmer, who enjoyed hunting, Tiaathque was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tiaathque took refuge in the large cave and found the beat up shortspear and armor she uses now. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Stylist and was forced into it by her family.

Ideals: Pacifist. Flaws: Ugly. Bonds: Nature, Family. Occupation: Stylist

Voice: High pitched, excited

Attributes [hide]

Tiaathque Tao, Female Half-Elf Fighter 1
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 16 (+3)6 (-2) 15 (+2)9 (-1)
Skills Perception +4, Religion +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Corkitron Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and has a large white mantle and cape that has been intricately interwoven into his green robe. His auburn hair is thinning but still full. His fierce gray eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His mother raised him in a mountain cabin. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and to be a healer again

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Corkitron Sunmeadow, Male Halfling Aristocrat 2
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 10 (+0)10 (+0) 8 (-1)10 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 7000 cp.


Social Check DCs

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