Gerard Gyula, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he usually wears his grey robe and has his shortspear always slung over his shoulder. His chestnut hair is cut short. His fierce amber eyes like to dwell on things.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Further he is a bit of a stoner and is frequently out of it.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To reunite with his old friends.
Ideals: Entrepeneur. Flaws: Cynical, Addict. Bonds: Attractive, Adventurer. Occupation: Interpreter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 8 (-1) | 3 (-4) | 10 (+0) |
Senses Passive Perception 6
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp.
Az-Rans Breeden, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears white painted combat armor at almost all times. His brown hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Stylist job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Extrovert. Flaws: Disease. Bonds: Job. Occupation: Stylist
Voice: Australian accent
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 280 gp. 1 Magnifying glass.
Nedda Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman likes to wear white tank tops with black skirt, and a wedding ring on her left hand. She wears her white hair up in a very large beehive style do. She has brown eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Animals are drawn to her, and she is able to talk to them.
History: Nedda was raised in a hard working conservative environment. She worked as a nervous Seamstress and found it very stressful. She has recently gotten a pet goose that steals things from people.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Greedy. Bonds: In love, Job, Criminal record. Occupation: Seamstress
Voice: Rolls R's
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 6 (-2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp.
Urshar Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is black and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born in a small forest village. Urshar liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Due to her spouse's obsession with being a Spy they were divorced and she won custody of their son. She worked as a Carpenter, and she later adopted a second son.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Optimist. Flaws: Insane. Bonds: Family, Nature. Occupation: Carpenter
Voice: Low range voice
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2
Possessions: 300 gp. Amethyst (80 gp). Smoky quartz (30 gp).
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