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NPC Generator

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Advanced [show]


Biri Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and lanky with angular features, she is an attractive figure. She wears a green top hat and green clothes. Her copper crest is braided into rings. Her eyes are likewise gold. Her teeth are white and perfect.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She comes from a rich southern family. Her father was a mechanic, and taught her how to fix just about anything. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: A deep hatred of illithids; and she has a crush on the local miner

Ideals: Persistence. Bonds: Attractive, Enemies, Has a crush, Adventurer, Rich. Occupation: Bowyer

Voice: Spits and sputters

Attributes [hide]

Biri Shestendeliath, Female Dragonborn Aristocrat 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 14 (+2)9 (-1) 15 (+2)17 (+3)
Skills Arcana +1, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1

Possessions: 150 gp. Brass mug with jade inlays (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Cask Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. He wears a feathered hat to hide his balding. His yellow eyes lackadaisically let the world flow into them.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is frequently practicing swordplay.

History: He was born at the edge of vast mountains. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Flaws: Shy. Bonds: Military, Nature, Job, Adventurer. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Cask Timber, Male Tabaxi Adept 1
Medium (5'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)12 (+1) 8 (-1)8 (-1)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Wiggan Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: A 3'0" western man, he prefers to wear flannel. With bright silver hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Scribe, who enjoyed hunting, Wiggan was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Wiggan took refuge in the large cave and found the beat up greatsword and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: He has a rivalry with the Church that dominates his actions; and a need for knowledge about a nearby landmark

Flaws: Insane, Shy. Bonds: Religious, Nature, Adventurer. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Wiggan Porridgepot, Male Halfling Adept 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)9 (-1) 11 (+0)10 (+0)
Skills Arcana +1, Athletics +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 4000 cp.


Social Check DCs


Nuraval Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a warhammer. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Nuraval was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge

Flaws: Disease. Bonds: Attractive, Enemies, Adventurer, Military. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Nuraval Holderhek, Male Dwarf Barbarian 1
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 16 (+3)14 (+2) 11 (+0)6 (-2)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Aquan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1000 cp.


Social Check DCs

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