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NPC Generator

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Lvl.
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Advanced [show]


Tod Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and lanky with angular features, he is an attractive figure. He is dressed in a clean red cloak covering his clean studded leather. He has a silver handlebar mustache and slicked back silver hair. He wears a mask on his face.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He is skeptical of what others tell him and is slow to trust.

History: Tod was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Stylist for the past few years.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Racist, Shy. Bonds: Attractive, Job. Occupation: Stylist

Voice: Timid voice

Attributes [hide]

Tod Silvereyes, Male Halfling Expert 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)8 (-1) 9 (-1)7 (-2)
Skills Insight +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Enidda Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan tunic with blue highlights, and long brown pants that bunch up around her shoes. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Sporting a red mohawk this woman's hair draws a lot of attention. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bookbinder. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Racist, Secretive. Bonds: Nature, Job. Occupation: Bookbinder

Voice: Sounds elderly

Attributes [hide]

Enidda Tarkelby, Female Gnome Adept 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)8 (-1) 9 (-1)9 (-1)
Skills Animal Handling +1, Athletics +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 1 Masterwork Musical instrument.


Social Check DCs


Adelaide Hadlee, Female Human [Permalink]

Personal [hide]

Description: This southern woman wears a well pressed and immaculate suit (or dress). Her clothes are grease stained in places. She has a long blonde ponytail with little hanging trinkets. Her eyes are brown and she is always smoking a pipe.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is obsessed with her god.

History: Adelaide lived on a farm with her mother, near the main road leading to a nearby town. Adelaide was born on a far southern plains where she grew up under the tutelage of her mother, an expert Actor. Due to her spouse's obsession with being a Sellsword they were divorced and she won custody of their daughter. She worked as a Actor, and she later adopted a second daughter.

Motivation: Marry her brother to traveling adventurers; and to unite with her brother

Flaws: Shy. Bonds: Poor, Immigrant, Religious, Family. Occupation: Actor

Voice: Low rumbling, strings words together

Attributes [hide]

Adelaide Hadlee, Female Human Druid 1
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 7 (-2)9 (-1)
Skills Deception +1, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 pp.


Social Check DCs


Rangrim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears brown leather gloves, a brown jacket, and tight pants. He has moderate length red hair. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He is a Metallic Dragon in disguise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rangrim took refuge in the ruined castle and found the beat up trident and armor he uses now. After a long history of fighting, Rangrim and his spouse have recently divorced.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Slave Trader

Voice: Laughs frequently while speaking

Attributes [hide]

Rangrim Ironfist, Male Dwarf Paladin 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)5 (-3) 13 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs

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