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NPC Generator

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Advanced [show]


Tenena Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears baggy tan pantaloons and a violet scarf and is in decent physical shape. With bright auburn hair. Her half smiles and amber eyes are beguiling and draw you in.

Personality: Always inclined to offer people food she seems plenty friendly. She receives visions of the future at random moments

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father had invested heavily in several trade routes and wanted her to inherit them. She was granted divine powers by her dying brother.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

Tenena Glittergem, Female Gnome Rogue 3
Small (3'1") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 5 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)7 (-2) 15 (+2)13 (+1)
Skills Athletics +3, Investigation +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp.


Social Check DCs


Three On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner. She is muscular with a powerful set of arms. Her gray fur is lengthy and is close to two feet long. This blue eyed northerner is not easily forgotten.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has all her life been fascinated with dancing.

History: She was born in the north, but her parents moved at a very young age to the west. She has had some formal dancing training, and achieved minor success. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable

Ideals: Joker, Artistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Junk Dealer

Voice: Smoker's lung

Attributes [hide]

Three On the Water, Female Tabaxi Cleric 2
Medium (6'5") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)7 (-2) 12 (+1)8 (-1)
Skills Acrobatics +5, Intimidation +1
Senses Passive Perception 11
Languages
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 100 gp. Golden yellow topaz (200 gp). Amethyst (50 gp). Smoky quartz (80 gp).


Social Check DCs


Tricking Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting pastel shirt and pants. His yellow fur is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. He has a small toy that he constantly fidgets with.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tricking fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Ugly, Insane, Addict, Disease. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Tricking Thunder, Male Tabaxi Commoner 2
Medium (6'9") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)8 (-1) 6 (-2)13 (+1)
Skills Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 140 pp. 1 Masterwork Common Melee.


Social Check DCs


Korfel Othronus, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. He has a long auburn beard with little hanging trinkets. His eyes are green and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Rich, Criminal record. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Korfel Othronus, Male Elf Cleric 2
Medium (5'3") Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 12 (+1)8 (-1) 10 (+0)10 (+0)
Skills Acrobatics +1, Deception +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs

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