Enidda Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She wears blue leather gloves, a blue jacket, and tight pants. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a dagger on it. Her auburn hair is wavy and long. She wears crescent spectacles with a black brim.
Personality: Enidda speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born blind and as such lacked many opportunities for work. Like her mother and her sister before her, after school she went straight into learning to become a Sailor. She tends to her Sailor job now, and dutifully fulfills any obligations she has.
Motivation: Her relatives are trying to arrange a marriage; and to unite with her sister
Ideals: Impeccable. Flaws: Impulsive, Disease. Bonds: Job, Family. Occupation: Sailor
Voice: Timid voice
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 gp.
Alice Wordsworth, Female Human [Permalink]
Personal [hide]
Description: She dresses in brown turtlenecks beneath a blue coat with white slacks, and she perpetually has her sword ready. She has shaved her head bald. She has a dull look in her blue eyes.
Personality: A skeptical and narcissistic woman, Alice's first love is herself. Her second love is also herself. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She got into the Sellsword business at a young age. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She now owns her own business.
Motivation: Nothing but the best is good enough for her; and half-orc compassion
Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Racist. Bonds: Job. Occupation: Sellsword
Voice: Boston accent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 16 (+3) | 15 (+2) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Aquan, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +4
Possessions: 20 pp. Hematite (8 gp).
River Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She has a large brown mantle and cape that has been intricately interwoven into her tan robe. She wears her brown fur up. Her eyes are copper and beady.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. River liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army; and her relatives are trying to arrange a marriage
Flaws: Ugly, Shy, Forgetful. Bonds: Military, Nature. Occupation: Spy
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 8 (-1) | 6 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 130 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp).
Gurdis Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. Her moppish chestnut hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Eccentric and domineering, Gurdis will drive conversation. A true patriot, Gurdis would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in the east to a Seamstress, Gurdis learned a great deal about her mother's area of expertise. Her childhood dream was to be a Shepherd, but she was a colossal failure. She then took over the family business and is one of the better Seamstress for hire.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Athletic, Extrovert. Flaws: Insomniac. Bonds: Military, Job. Occupation: Seamstress
Voice: Scottish accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 200 sp. Red-brown spinel (70 gp).
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