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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dreali Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is greying and his face has many wrinkles. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the east his family was never financially stable. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Nature, Poor. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Dreali Amakiir, Male Half-Elf Ranger 2
Medium (4'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)6 (-2) 9 (-1)10 (+0)
Skills Perception +1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Gimurt Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and he perpetually has his kukri ready. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He can't help but pocket interesting objects he comes across

History: He was born in a small plains village. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Bonds: Religious, Criminal record, Nature, Poor. Occupation: Junk Dealer

Voice: Old thin voice

Attributes [hide]

Gimurt Steelfist, Male Dwarf Aristocrat 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 20 gp.


Social Check DCs


Namfoodle Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long brown hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has all his life been fascinated with music.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has never given up on his music dream.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Insane, Terse. Bonds: Rich, Religious. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Namfoodle Cobblelob, Male Gnome Wizard 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)8 (-1) 13 (+1)10 (+0)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp.


Social Check DCs


Raymond Adley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses well, typically a more casual-formal manner. His long golden hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to share knowledge with the world

Ideals: Philantrophist, Logical. Bonds: Attractive, Rich, Adventurer. Occupation: Bather

Voice: Speaks through clenched teeth

Attributes [hide]

Raymond Adley, Male Human Commoner 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)13 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 800 sp. 2 Thunderstones.


Social Check DCs

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