Galinndan Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He is bristling with hidden weapons, mostly clubs and pickaxes. His silver hair is lengthy. His green eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Galinndan hails from a village terrorized by brigands. He found a children's book about a Elf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record, Enemies, Adventurer. Occupation: Actor
Voice: Australian accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 11 (+0) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: Just what you see.
Isabella Gyula, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She has a large brown mantle and cape that has been intricately interwoven into her pastel robe. Her silver hair is heavily combed to the left. Her eyes are gray and catlike.
Personality: She is a Cartwright first and foremost. She believes firmly that knowledge should be universal. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She moves from town to town, unable to find a place to settle.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.
Bonds: Immigrant, Job, Criminal record, Nature, Enemies. Occupation: Cartwright
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 7 (-2) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp.
Ralf Tenley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears a simple brown robe with green stripes complete with hood, and his gloved hand is found clutching a greataxe. His hair, while still mostly brown, has prominent grey streaks. His fierce blue eyes like to dwell on things.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He comes from a rich southern family. Ralf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.
Motivation: Wants his loneliness to end; and he has passion for adventuring and risk
Ideals: Philantrophist. Bonds: Adventurer, Rich, Nature, Has a crush. Occupation: Ruler
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 90 gp. 4 Tanglefoot bags.
Shump Anderton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tattered old clothes. He has moderate length red hair. His eyes are hazel and beady.
Personality: He snorts whenever he laughs or is feeling confident. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the north to a Slave Trader, Shump learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.
Motivation: He's attracted to the PC; and sabotage a competitor
Ideals: Logical. Flaws: Ugly, Addict. Bonds: Job, Has a crush. Occupation: Slave Trader
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 5 (-3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 90 gp.
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