Fargrim Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. He is portly but not overly obese. His white hair is thinning but still full. He has several tiny topaz earrings on each ear.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was raised by priests from a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: Expand his business; and he is unsatisfied with his job
Bonds: Rich, Job, Has a crush, Adventurer, Religious, Mentor. Occupation: Carter
Voice: Can't modulate volume
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 17 (+3) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +0
Possessions: 290 gp.
Nákra Bristol, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He typically wears black cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A true patriot, Nákra would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised in a white middle class family as the only child. Like his mother and his sister before him, after school he went straight into learning to become a Shepherd. He became a Shepherd soon after.
Motivation: To be a Weaver again; and wants to open a new tavern
Flaws: Mundane. Bonds: Slave, Job, Military. Occupation: Shepherd
Voice: Pronounces O like U
Attributes [hide]
Medium (6'7") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 30 gp.
Maynild Barney, Female Human [Permalink]
Personal [hide]
Description: She is renowned for her bright brown dresses and hats, and she perpetually has her nunchaku ready. Her blonde hair is unkempt and raggedy. Her eyes are a pleasant brown.
Personality: Overbrimming with self-confidence, Maynild isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is lazy, self-centered, vain, and jealous.
History: She was born a particularly ugly child, much to the horror of her parents. Cursed with lycanthropy at a very young age, Maynild has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable. Flaws: Ugly, Selfish, Disease. Bonds: Poor. Occupation: Barber
Voice: Irish accent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. Moonstone (70 gp).
Trail Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a worn and beaten armor. Her fur is brown and curly. She is very pretty but has cold, dead eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She is searching for what she claims is her rightful reward.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Junk Dealer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 10 (+0) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 30 gp. 1 Antitoxin.
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