Lance Sibilans, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His small hat is riddled with cuts and holes. His blue eyes have a joyful gleam in them most of the time.
Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in a small island village. His father was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Sage job and began his own company from there.
Motivation: A need for knowledge about a nearby landmark; and expand his business
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Sage
Voice: Raspy
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 10 (+0) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1200 sp.
Rimmon Kindness, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.
Motivation: He is content; and several ex partners dislike his way of doing things and want revenge
Flaws: Terse, Mundane. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Barber
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 17 (+3) | 8 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Auran, Undercommon, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Claira Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears suspenders and tan workpants. Her shirt is brown, and she wears a heavy tan leather apron most of the time. Her red hair is still thick. She is baby faced.
Personality: Overbrimming with self-confidence, Claira isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She has a small toy that she constantly fidgets with.
History: Claira was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic, Impeccable. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Bowyer
Voice: Farmer accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 7 (-2) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Kairon Open, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses like a well dressed Navigator does. He keeps his long dark red hair kept up in a rat tail. He is very pretty but has cold, dead eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Navigator soon after.
Motivation: To prove his worth to the world; and expand his business
Flaws: Disease, Impulsive. Bonds: Job, Attractive, Poor. Occupation: Navigator
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Red-brown spinel (140 gp). Brown-green garnet (140 gp). Coral (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!
