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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Egelina Barclay, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She has wavy silver hair. She has several tiny topaz earrings on each ear.

Personality: She exudes charisma. She is a tour de force of persuasion. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. By chance she met her brother recently and the two have been together since.

Motivation: She is compelled to act according to her religious beliefs; and she has money and likes to spend it

Flaws: Fearful. Bonds: Attractive, Rich, Immigrant, Family, Religious. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Egelina Barclay, Female Human Wizard 2
Medium (5'0") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 10 (+0)15 (+2) 7 (-2)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 8
Languages Common, Terran, Orc
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 300 gp. Golden pearl (150 gp). Rock crystal (40 gp).


Social Check DCs


Adam Thackeray, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He keeps his golden hair in a flapper bob. He has several tiny ruby earrings on each ear.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not believe in violence as a means to an end. He is a dedicated Bricklayer but believes his peers are too gung-ho.

History: The child of eastern immigrants he idolized his father. His father was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Pacifist, Persistence. Bonds: Rich, Attractive, Immigrant. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Adam Thackeray, Male Human Sorcerer 2
Medium (6'0") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)9 (-1) 8 (-1)7 (-2)
Skills Acrobatics +3, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 380 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Sarah Carlisle, Female Human [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin green vertical stripes and black pants. Her golden hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She dislikes all the random violence that takes place in the north. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She feels threatened by others.

Ideals: Pacifist. Flaws: Ugly, Fearful, Secretive. Bonds: Poor. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Sarah Carlisle, Female Human Warrior 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)8 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 60 gp.


Social Check DCs


Darrow Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bristling with hidden weapons, mostly rapiers and crossbows. His long white hair is drawn into a two foot long braid. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: He is terrified, and will act out of fear; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Opinionated, Philantrophist. Flaws: Fearful. Bonds: Criminal record, Poor, Attractive. Occupation: Tailor

Voice: Eastern European accent

Attributes [hide]

Darrow Warmwater, Male Halfling Rogue 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 80 gp. 1 Masterwork studded leather.


Social Check DCs

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