Dalgal Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.
History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He left for the east, certain he would find work there.
Motivation: To unite with his brother; and wants to raise his children well
Ideals: Gifted. Flaws: Emotional, Mundane. Bonds: Immigrant, Family. Occupation: Navigator
Voice: Loud with bravado
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 14 (+2) | 9 (-1) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 gp. Hematite (12 gp).
Dayereth Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: 4'7" and lanky with angular features, he is an attractive figure. He wears skinny pants and wears a blue and grey robe with the hood down. He wears a colorful flower in his red hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a Bowyer first and foremost. He believes firmly that knowledge should be universal. He is able to fit into much smaller and tighter spaces than normal.
History: Sold as a small child to a brothel owner, Dayereth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his brother before him, after school he went straight into learning to become a Bowyer. He inherited the family business which he has now maintained for 5 years.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Mentor. Occupation: Bowyer
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 3000 cp.
Oriax Compassion, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears professional attire. His hair is cut close to his head. His fierce red eyes like to dwell on things.
Personality: He can speak with the recently deceased. A true patriot, Oriax would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Days after completing his studies, news broke out that his hometown was attacked by illithids. Oriax was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Many illithids want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Military, Enemies. Occupation: Miller
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Chrysoberyl (50 gp).
Pyntle Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she usually wears her tan robe and has her sickle always slung over her shoulder. She wears her red hair up in a very large beehive style do. Her eyes, though not visible through her cowl, are gray.
Personality: She is witty, but her monotone delivery comes off as unnerving Energy wise she seems alert and responsive.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She doesn't get along with people that don't share her tastes; and retire the richest woman in the south
Ideals: Joker, Professionalism, Entrepeneur, Impeccable. Flaws: Secretive. Occupation: Merchant
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Celestial
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 10000 cp.
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