Cloud In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. His fur is black and curly. His skin is flawless and his copper eyes scan people very quickly.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He got into the Barrister business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To be a Miller again; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Job, Religious. Occupation: Barrister
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 5000 cp.
Joser Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a white poncho over his likewise colored trousers and shirt. He has a small bristly mustache and wavy brown hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Miller profession.
History: Joser was born with his mother's beautiful face. His childhood dream was to be a Miller, but he was a colossal failure. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to open a new tavern; and balancing his hectic life and new tanner responsibilities is difficult
Flaws: Shy. Bonds: Job, Attractive, Has a crush. Occupation: Tanner
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Eiravel Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His black hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart from person to person to random spaces in the air.
Personality: A skeptical and narcissistic man, Eiravel's first love is himself. His second love is also himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Eiravel was born the youngest of three triplets. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his sister recently and the two have been together since.
Motivation: Wishes to resurrect an old love; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Justice. Flaws: Fearful. Bonds: Family, In love. Occupation: Animal Trainer
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. 8 Acid flasks.
Cora Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: A 2'11" western woman, she dresses well, wearing white shirts, loose pants, and blazers most of the time. Her red hair is knotted and matted. She wears large thick round spectacles.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born to a poor family in the city she treasured whatever gifts she got. In her 18th year, her parents were killed by a gnolls raid, leaving Cora alone in the world. After a stint in an orphanage, she was adopted. She now owns her own business.
Motivation: A deep hatred of gnolls; and further expansion of business
Flaws: Forgetful. Bonds: Attractive, Job, Poor, Enemies. Occupation: Spice Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 160 gp.
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