Ea Enigma, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her chestnut hair is braided into rings. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Further she is a bit of a stoner and is frequently out of it.
History: She was raised in a white middle class family as the only child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She got away from her former life and has fallen to alcoholism.
Motivation: She is content; and to find somewhere to settle down
Flaws: Insomniac, Addict, Mundane. Bonds: Poor, Attractive. Occupation: Fisher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Eldeth Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She is very pretty but has cold, dead eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born in the north. A few years later when the south was not economically sound they moved to her current location. She has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often.
Ideals: Entrepeneur, Athletic, Joker. Bonds: Attractive, Immigrant. Occupation: Weaver
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 5 (-3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Anne Pinkerton, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a simple burlap shirt and baggy pants. She conceals her bow with her veritable burlap sack of a shirt. Her hair is greying and her face has many wrinkles. Her violet eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of herself, she believes she is the best Sellsword born in the past three hundred years. She has a minor phobia of water and hates getting wet.
History: Anne was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sellsword. She struck the Sellsword job and began her own company from there.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Flaws: Ugly, Fearful. Bonds: Poor, Job, Adventurer. Occupation: Sellsword
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 8 (-1) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp.
Callie Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a white vest and prefers black and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a very tight haircut. Her gray unseeing eyes seem to look past you.
Personality: She is witty, but her monotone delivery comes off as unnerving She misses her home and complains about the freezing weather, even in summer.
History: The child of southern immigrants she idolized her mother. A few years later when the west was not economically sound they moved to her current location. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to work out more often; and wants to raise her children well
Ideals: Athletic, Joker. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Sculptor
Voice: Italian accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 7 (-2) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1000 cp. Amber (130 gp). 1 Disguise kit.
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Their contribution stands as a beacon of hope for all adventurers!
