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NPC Generator

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Advanced [show]


Krakhorn Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He keeps his long brown hair kept up in a rat tail. His green eyes are passionate and lively.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He comes from a rich northern family. Like his mother and his brother before him, after school he went straight into learning to become a Armorer. He became a Armorer soon after.

Motivation: Wants to work out more often; and to be a bookbinder again

Ideals: Artistic, Athletic. Flaws: Shy. Bonds: Family, Rich, Job. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Krakhorn Tyndall, Male Half-Orc Aristocrat 2
Medium (5'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 3 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 5 (-3)9 (-1) 13 (+1)11 (+0)
Skills Sleight of Hand +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 2000 cp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Frederick Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a skull on it. His hair, while still mostly auburn, has prominent grey streaks. His thin eyebrows rest above his beady amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He has never given up on his writing dream.

Motivation: Wants to work out more often.

Ideals: Extrovert, Athletic, Artistic. Flaws: Ugly, Antagonistic. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Frederick Ainsworth, Male Human Bard 2
Medium (5'7") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)6 (-2) 12 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 7000 cp. 1 Half-Plate.


Social Check DCs


Art In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears professional attire. She keeps her orange fur in a flapper bob. She has amber eyes and a brown hat with a blue feather.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Art is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born several months after her mother was called into army service. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Art took refuge in the old dungeon and found the beat up rapier and armor she uses now. Being a Barrister kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture; and her relatives are trying to arrange a marriage

Bonds: Attractive, Criminal record, Family, Military, Nature. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Art In the Wind, Female Tabaxi Commoner 2
Medium (6'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)6 (-2) 11 (+0)13 (+1)
Skills Animal Handling +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1400 sp.


Social Check DCs


Arannis Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a blue cloak and cross-gartered brown stockings. His hair is greying and his face has many wrinkles. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now travels the world, in search of power and loot.

Motivation: Sabotage a competitor; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Philantrophist, Entrepeneur. Bonds: Adventurer, Job. Occupation: Adventurer

Voice: Spanish accent

Attributes [hide]

Arannis Cithreth, Male Elf Bard 2
Medium (5'0") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 7 (-2)10 (+0) 12 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 sp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold dragon comb with red garnet eye (400 gp). Gold and topaz bottle stopper cork (400 gp).


Social Check DCs

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