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NPC Generator

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Advanced [show]


Glim Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor. He is physically well-built. He wears a deerstalker hat to cover his moderate length auburn hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Armorer arts, while his father instructed him in etiquette, music and courtly manner. His first spouse was a Ruler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Joker, Professionalism. Flaws: Addict. Bonds: Rich, Family. Occupation: Armorer

Voice: American accent

Attributes [hide]

Glim Folkor, Male Gnome Aristocrat 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 5 (-3)7 (-2)
Skills Arcana +2, Deception +0
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dustin Clayton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his falchion. With bright chestnut hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Dustin was born with his mother's beautiful face. After coming to the age of reason, Dustin took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Doesn't want to be a Merchant and was forced into it by his family; and wants to raise his children well

Ideals: Gifted. Bonds: Attractive, Family, Criminal record. Occupation: Merchant

Voice: Dark and ominous

Attributes [hide]

Dustin Clayton, Male Human Monk 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)10 (+0) 7 (-2)9 (-1)
Skills History +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs


Baern Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'4" southern man, he wears a brown collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He wears his blonde hair up. His eyes, though not visible through his cowl, are hazel.

Personality: He speaks before he thinks and is too direct. His job bores him to no end. He has decided to make it more interesting.

History: Gifted from a young age, Baern studied abroad. His family was turned out during the war. He and his family wandered south to less war torn lands. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive, PTSD. Bonds: Adventurer, Criminal record. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Baern Holderhek, Male Dwarf Ranger 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 9 (-1)9 (-1)
Skills Animal Handling +1, Performance +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Bethrynna Ostoroth, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. Her hair, while still mostly auburn, has prominent grey streaks. She wears large thick round spectacles.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Military. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Bethrynna Ostoroth, Female Half-Elf Warrior 1
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 9 (-1)11 (+0) 11 (+0)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 800 sp. Chalcedony (40 gp).


Social Check DCs

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