Quespa Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is dressed in earthy colors with a black and green handkerchief worn on her right side. She has wavy bronze crest. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: She is overprotective of those who hire her services. She is lazy and tries to find solutions quickly.
History: She was born at the edge of vast desert. Cursed with lycanthropy at a very young age, Quespa has worked very hard to control her curse. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's attracted to the PC; and she wants to get laid
Flaws: Lazy, Disease. Bonds: Attractive, Guardian, Nature, Has a crush. Occupation: Junk Dealer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 10 pp. 1 Good lock.
Marigold Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a red cloak and cross-gartered blue stockings. With bright auburn hair. She is very pretty but has cold, dead eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is lazy and tries to find solutions quickly.
History: Born in the north to a Miller, Marigold learned a great deal about her father's area of expertise. From her teen years she was always beautiful and desirable, so people have always doted on her. She has drifted from career to career and currently works as a Miller.
Motivation: She loathes her own lifestyle; and balancing her hectic life and new miller responsibilities is difficult
Flaws: Lazy, Depressed. Bonds: Attractive, Guardian, Job. Occupation: Miller
Voice: Pronounces O like U
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp.
Thamuz Trust, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a long, green, dusty cloak, and he perpetually has his scimitar ready. His blue hair is still thick. His eyes are black and beady.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He has all his life been fascinated with writing.
History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Thamuz took refuge in the large cave and found the beat up scimitar and armor he uses now. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Rich, Nature, Adventurer. Occupation: Bookbinder
Voice: Italian accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 2000 cp. Jet (90 gp).
Oriel Melancon, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet costume with the symbols of the four houses of cards on her torso. Her hair is chestnut and very short. She wears a mask on her face.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Further she is a bit of a stoner and is frequently out of it.
History: She comes from a rich northern family. Her father had invested heavily in several trade routes and wanted her to inherit them. After a long history of fighting, Oriel and her spouse have recently divorced.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Flaws: Emotional, Addict, Antagonistic, Fearful. Bonds: Rich. Occupation: Tanner
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 190 gp. Deep blue spinel (600 gp). Aquamarine (600 gp). Jasper (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
