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NPC Generator

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Advanced [show]


Thea Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red shirt with thin grey vertical stripes and blue pants. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her brown hair is unkempt and raggedy. This green eyed easterner is not easily forgotten.

Personality: She will rave to anyone who will listen. She is a ruthless business woman, a trait she acquired from her father.

History: She got into the Junk Dealer business at a young age. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Junk Dealer for hire.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Junk Dealer

Voice: growls and snarls, animalistic

Attributes [hide]

Thea Tealeaf, Female Halfling Barbarian 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)7 (-2) 9 (-1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 100 gp. Jade (130 gp).


Social Check DCs


Rimple Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: 3'7" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. He has styled his brown hair well, parting it to the left. His eyes are hazel and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His mother raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Layabout.

Motivation: To be a Barrister again.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Layabout

Voice: Slurs words

Attributes [hide]

Rimple Horcusporcus, Male Gnome Fighter 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 12 (+1)8 (-1) 6 (-2)9 (-1)
Skills Animal Handling +0, Persuasion +1
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2

Possessions: 4000 cp. 1 Superior lock.


Social Check DCs


Lance Rutland, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He usually wears his brown robe and has his monstrous two handed axe always slung over his shoulder. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lance is combative with any and all who dare try his patience in the slightest.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero

Ideals: Justice, Artistic. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Lance Rutland, Male Human Ranger 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)5 (-3) 12 (+1)13 (+1)
Skills Athletics +1, Nature -1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 30 gp. 1 Superior lock.


Social Check DCs


Nurkara Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She has a moderate pudge and is not very fit. She has no hair. Her fierce amber eyes like to dwell on things.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born in a small island village. Over the years she perfected her riding and shooting skills. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: In love, Nature. Occupation: Ruler

Voice: Draws out vowels

Attributes [hide]

Nurkara Gorunn, Female Dwarf Barbarian 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 6 (-2)12 (+1) 15 (+2)7 (-2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 120 gp.


Social Check DCs

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