Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Isabella Schwartz, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'5". She dresses in violet turtlenecks beneath a blue coat with brown slacks, and her gloved hand is found clutching a hand crossbow. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her brown eyes are passionate and lively.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an athlete and attended two major summer competitions. She never won. She has dedicated herself to building a better world.

Motivation: Obtaining odd cultural Halfling artifacts is her passion.

Ideals: Philantrophist, Gifted, Athletic. Bonds: Adventurer. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Isabella Schwartz, Female Half-Elf Warrior 2
Medium (5'5") Half-Elf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 5 (-3)12 (+1) 12 (+1)12 (+1)
Skills Sleight of Hand +1, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 300 gp. Silver pearl (40 gp). Jet (40 gp). Jade (40 gp). 1 Half-Plate.


Social Check DCs


Ishte Pain, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears rags and sports a simple walking cane. Her purple hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born in the south. She was taken from her home at a very young age. She left for the south, certain she would find work there.

Motivation: To prove her worth to the world.

Ideals: Persistence. Flaws: Insane, Impulsive. Bonds: Poor, Immigrant, Slave. Occupation: Knight

Voice: German accent

Attributes [hide]

Ishte Pain, Female Tiefling Adept 1
Medium (5'8") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 10 (+0)12 (+1) 4 (-3)10 (+0)
Skills Deception +2, Survival -1
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 70 gp.


Social Check DCs


Alice Livingstone, Female Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she wears a simple grey robe with tan stripes complete with hood. Her auburn hair is lengthy. Her eyes are amber and she is always smoking a pipe.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: Alice was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has been saving her money to try and buy her brother's freedom.

Motivation: Doesn't want to be a Carpenter and was forced into it by her family; and wants to raise her children well

Ideals: Impeccable, Artistic. Bonds: Family, Poor, Nature. Occupation: Carpenter

Voice: Sleepy voice

Attributes [hide]

Alice Livingstone, Female Human Commoner 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 7
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 13 (+1)13 (+1) 15 (+2)9 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 100 gp.


Social Check DCs


Ermina Sutherland, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She wears many layers of old clothing at all times. She has a hunchback. She has no hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mercenary work with an outfit from a few towns over. Mercenary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 3 years.

Motivation: She doesn't get along with people that don't share her tastes; and she is unsatisfied with her job

Ideals: Impeccable, Professionalism. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Ermina Sutherland, Female Human Rogue 2
Medium (4'10") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 6 (-2)10 (+0) 6 (-2)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 280 gp.


Social Check DCs

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