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NPC Generator

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Advanced [show]


Giselle Heiser, Female Human [Permalink]

Personal [hide]

Description: This woman wears a robe, a symbol of luck around her neck, and a greataxe on her belt. She is muscular with a powerful set of arms. She sports a flattop hair cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is irascible and easily irritated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Giselle was left her father's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against orcs

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Enemies, Military. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

Giselle Heiser, Female Human Wizard 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)15 (+2) 9 (-1)9 (-1)
Skills Medicine +1, Nature +4
Senses Passive Perception 9
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp. 2 Holy water. 6 Acid flasks.


Social Check DCs


Purban Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a daughter. He struck the Spice Merchant job and began his own company from there.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Athletic. Flaws: Ugly. Bonds: Job, In love, Military. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Purban Copperkettle, Male Halfling Warrior 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)9 (-1) 11 (+0)5 (-3)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: Deep green spinel (100 gp).


Social Check DCs


Oskar Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'5" and wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his mother. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Oskar took refuge in the large cave and found the beat up bow and armor he uses now. He then took over the family business and is one of the better Architect for hire.

Motivation: Marry his brother to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict. Bonds: Job, Nature, Family. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Oskar Helcral, Male Dwarf Ranger 1
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 11 (+0)12 (+1) 12 (+1)6 (-2)
Skills Athletics +1, Deception +0
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 130 gp. Rhodochrosite (5 gp).


Social Check DCs


Bilbron Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears many layers of old clothing at all times. His black hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes are passionate and lively.

Personality: He has a massive crush on the younger sibling of the Barkeep who has hired him part-time. He is able to make almost anything out of random pieces of junk.

History: From birth he was tutored by a cruel and relentless mentor. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town working and never settling down anywhere, but has fallen for a local Body Guard. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Has a crush, Mentor, Nature. Occupation: Barkeep

Voice: Relaxed voice

Attributes [hide]

Bilbron Shadowcloak, Male Gnome Fighter 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)5 (-3) 10 (+0)9 (-1)
Skills Performance +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 900 sp.


Social Check DCs

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