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NPC Generator

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Advanced [show]


Frouse Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is unkempt and raggedy. He has a dull look in his amber eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Frouse enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Frouse was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and an old rival family wants him found

Ideals: Passionate. Flaws: Ugly, Hedonist. Bonds: Poor, Family. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Frouse Wildwander, Male Gnome Cleric 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)9 (-1) 13 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 120 gp.


Social Check DCs


Ernest Watson, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He has moderate length auburn hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Dragonborn culture. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his painting dream.

Motivation: He is greedy.

Ideals: Opinionated, Artistic. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Ernest Watson, Male Human Commoner 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 13 (+1)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 60 gp. Freshwater pearl (16 gp).


Social Check DCs


Trym Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: 2'9" and lanky with angular features, she is an attractive figure. She wears tight fitting clothing which further accentuates her frame. Her brown hair is cut short. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born in the east. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people; and wants her loneliness to end

Flaws: Secretive, Fearful, Racist. Bonds: Attractive, Has a crush, Immigrant. Occupation: Banker

Voice: Spanish accent

Attributes [hide]

Trym Goldfound, Female Halfling Wizard 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)9 (-1) 9 (-1)18 (+4)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. Star rose quartz (70 gp).


Social Check DCs


Anne Wesley, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears bulky brown painted plate armor. She has a very tight haircut. Her fierce gray eyes like to dwell on things.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She invites people to come help in her community garden.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Fortune-teller.

Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult.

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Job, Family. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Anne Wesley, Female Human Commoner 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)15 (+2) 7 (-2)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 8
Languages Common, Aquan, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs

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