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NPC Generator

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Advanced [show]


Skirt Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in pastel turtlenecks beneath a white coat with grey slacks. His red fur is heavily combed to the left. His eyes are hazel and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Shepherd business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To be a Dyer again.

Ideals: Joker, Logical, Persistence. Bonds: Job. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Skirt Blossom, Male Tabaxi Druid 1
Medium (6'8") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp.


Social Check DCs


Faran High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A 3'4" southern man, he wears a custom-built plate barding that's adorned with red lining and desert motifs. His blonde hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful necromancer made him what he is. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Mentor, Criminal record. Occupation: Weaver

Voice: Soft and mumbly

Attributes [hide]

Faran High-hill, Male Halfling Expert 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 8 (-1)11 (+0)
Skills Nature +3
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 110 gp. Silver comb with moonstones (300 gp).


Social Check DCs


Murgen Hadlee, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. With bright white hair. Her eyes are likewise violet.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. Animals are drawn to her, and she is able to talk to them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was taken as a slave by a traveling circus and forced to perform She was granted martial powers by her dying brother.

Motivation: Wants to work out more often; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting, Athletic, Artistic, Gifted. Bonds: Slave. Occupation: Spice Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Murgen Hadlee, Female Half-Orc Warlock 2
Medium (6'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)5 (-3) 6 (-2)9 (-1)
Skills Acrobatics +2, Religion -1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1 Darkwood Shield.


Social Check DCs


Fargrim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a small bristly mustache and wavy auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He invites people to come help in his community garden.

History: Fargrim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While studying, he fell in love. They married and had a son. He now spends his time doing works of charity.

Motivation: Wants his loneliness to end.

Ideals: Artistic, Philantrophist. Bonds: Attractive, Poor, In love. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Fargrim Torunn, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)10 (+0) 9 (-1)11 (+0)
Skills Intimidation +2, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 380 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Large well-done wool tapestry (300 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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