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NPC Generator

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Lvl.
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Advanced [show]


Paymon Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fine chain shirt which he covers with green colored cloaks and clothing. His silver hair has been sun bleached extensively. His eyes are gold and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Paymon was born in the west. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To protect his home; and he is a bit of a kleptomaniac

Ideals: Philantrophist, Persistence. Flaws: Shy. Bonds: Criminal record, Guardian. Occupation: Spy

Voice: Old thin voice

Attributes [hide]

Paymon Dread, Male Tiefling Warlock 1
Medium (6'6") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)9 (-1) 5 (-3)13 (+1)
Skills Acrobatics +2, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. Tourmaline (130 gp).


Social Check DCs


Anverth Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears loose pants and a collared shirt complete with sweater beneath his coat. Beneath his clothing is a huge mess of scar tissue. His hair is golden and very short. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born in a small desert village. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats

Ideals: Joker. Bonds: Slave, Enemies, Nature, Rich. Occupation: Bookbinder

Voice: Old Prospector

Attributes [hide]

Anverth Loofollue, Male Gnome Warrior 2
Small (3'7") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)14 (+2) 9 (-1)13 (+1)
Skills Athletics +3, Nature +4
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +4

Possessions: 370 gp.


Social Check DCs


Merihim Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a longsword on his belt. His top hat is riddled with cuts and holes. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the west, but his parents moved at a very young age to the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Merihim's homeland. Merihim decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Knight

Voice: Sighs a lot, exhausted

Attributes [hide]

Merihim Ecstasy, Male Tiefling Monk 1
Medium (6'3") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)10 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 300 sp.


Social Check DCs


Gurdis Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her black hair is well kept. She has a tattooed face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a ruthless business woman, a trait she acquired from her mother.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Paladin school at a young age so that she could practice her martial talents. She was granted martial powers by her dying brother.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Entrepeneur, Gifted. Flaws: Disease. Bonds: Family. Occupation: Crown-heir

Voice: Cold and demanding tone

Attributes [hide]

Gurdis Hammerstone, Female Dwarf Paladin 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 16 (+3)9 (-1) 14 (+2)7 (-2)
Skills Athletics +0, Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs

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