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NPC Generator

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Advanced [show]


Ella Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears bulky blue painted plate armor. Her silver hair has been sun bleached extensively. Her eyes are gray and she is always smoking a pipe.

Personality: She is almost excessively polite to everyone, even when angry. She is an amazing painter.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Ella and her spouse have recently divorced.

Motivation: Wants to work out more often; and she is not mentally stable, and does not behave rationally

Ideals: Gifted, Athletic. Flaws: Shy, Insane, Antagonistic. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Ella Bafflestone, Female Gnome Monk 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 17 (+3)8 (-1) 9 (-1)14 (+2)
Skills Deception +4, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 50 gp.


Social Check DCs


Three On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'11" and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her right leg appears badly burned and disfigured. She has orange fur. Her amber eyes peer out from beneath her wide-brimmed brown hat.

Personality: She is a Miller first and foremost. She believes firmly that knowledge should be universal. She plays an instrument quite well.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She has money and likes to spend it; and sabotage a competitor

Ideals: Artistic. Flaws: Mundane. Bonds: Rich, Job, Immigrant. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Three On the Water, Female Tabaxi Ranger 2
Medium (5'11") Tabaxi, Neutral Good (CR 2)
Armor Class 9
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 8 (-1)9 (-1) 12 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 370 gp. Black velvet mask with numerous citrines (180 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp).


Social Check DCs


Nelkin Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Nelkin was born in the south. At a young age he loved to build and create. Through the years after Nelkin was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Nelkin's father didn't care for him much, and the feeling was mutual. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has money and likes to spend it

Ideals: Impeccable, Persistence. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Guard

Voice: Pronounces O like U

Attributes [hide]

Nelkin Warmwater, Male Halfling Cleric 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 5 (-3)8 (-1) 15 (+2)5 (-3)
Skills Arcana +1, Intimidation -1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Chalcedony (80 gp).


Social Check DCs


Uzza Chaos, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, typically a more casual-formal manner. She keeps her blue hair in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: This woman loves music and to teach people music more than just about anything. She is used to getting what she wants. In part because she is a meticulous planner.

History: Uzza was born in the north. At a young age she loved to build and create. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Artistic, Professionalism, Persistence. Bonds: Attractive, Rich. Occupation: Bowyer

Voice: Farmer accent

Attributes [hide]

Uzza Chaos, Female Tiefling Wizard 1
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 7
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 8 (-1)10 (+0) 15 (+2)12 (+1)
Skills Acrobatics -1, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 gp.


Social Check DCs

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