Phelaia Anguish, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. She is bristling with hidden weapons, mostly shortspears and flails. Her white hair is greasy and uncared for. She wears a mask on her face.
Personality: A skeptical and narcissistic woman, Phelaia's first love is herself. Her second love is also herself. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Sold as a small child to a necromancer, Phelaia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: A rival would like her out of the picture.
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Crown-heir
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 100 gp.
Cloak Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his greatsword always slung over his shoulder. He is portly but not overly obese. He wears a broad hat to cover his moderate length beige fur. His eyes are amber and catlike.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with finding treasure.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Cloak and his spouse have recently divorced.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Philantrophist, Fighting. Flaws: Antagonistic, Ugly. Bonds: Adventurer. Occupation: Weaver
Voice: Old thin voice
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 80 pp. 1 Masterwork Musical instrument.
Radomir Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Radomir was born with his father's beautiful face. Through the years after Radomir was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Radomir's father didn't care for him much, and the feeling was mutual. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Guardian, Religious. Occupation: Body Guard
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 20 pp. Peridot (50 gp).
Ildrex Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'3" southern man, he wears a green vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His copper crest is braided into rings. He has a dull look in his gold eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with a lost civilization.
History: Ildrex was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: He's looking for his big break.
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Family, Job. Occupation: Shepherd
Voice: Russian accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Hematite (13 gp).
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