Maagog Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a feathered hat to cover his moderate length rusty crest. His gold eyes are slightly larger than normal.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To end his boredom; and he has a rivalry with the church that dominates his actions
Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Religious, Family. Occupation: Locksmith
Voice: Dutch accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 380 gp. Rhodochrosite (4 gp).
Carlin Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan armored body suit, with a simple blue line shooting up and back down. Her hair is always cut to a buzz. Her fierce green eyes like to dwell on things.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mercenary arts, while her father instructed her in etiquette, music and courtly manner. She worked as a nervous Mercenary and found it very stressful. She's also a talented Farmer, but doesn't like to broadcast it.
Motivation: Money/treasure.
Ideals: Optimist. Flaws: Depressed. Bonds: Job, Rich. Occupation: Mercenary
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +0
Possessions: 360 gp. 1 Half-Plate.
Phann Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many white ritualistic tattoos. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has done her best to style her red hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: The child of a Fisher, who enjoyed hunting, Phann was taken on many hunting expeditions. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She now travels the world, in search of power and loot.
Motivation: To reunite with her absent father.
Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Adventurer, Nature, Family. Occupation: Stableman
Voice: French accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
Possessions: Sard (80 gp).
Mara Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan cloak and cross-gartered violet stockings. She sports brown long hair. Her ears are large.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Gifted from a young age, Mara studied abroad. Her childhood dream was to be a Assassin, but she was a colossal failure. She left for the east, certain she would find work there.
Motivation: Wishes to resurrect an old love; and to be a assassin again
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant, In love. Occupation: Banker
Voice: Creaky witch voice
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 7 (-2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp. Tiger eye turquoise (5 gp).
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