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NPC Generator

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Advanced [show]


Sarah Marlee, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is always cut to a buzz. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She has a massive crush on the younger sibling of the Seamstress who has hired her part-time. She is afraid of women and trembles around them

History: She is a Slaad in disguise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero.

Flaws: Shy, Depressed. Bonds: Has a crush, Adventurer. Occupation: Seamstress

Voice: Loud with bravado

Attributes [hide]

Sarah Marlee, Female Human Rogue 3
Medium (4'8") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 9 (-1)12 (+1) 11 (+0)13 (+1)
Skills Performance +3, Stealth +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 90 pp.


Social Check DCs


Fallond Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his right hand. With bright black hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the north to a Locksmith, Fallond learned a great deal about his mother's area of expertise. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Ideals: Gifted. Bonds: Rich, In love, Adventurer, Job, Family. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Fallond Caebrek, Male Dwarf Rogue 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)11 (+0) 12 (+1)15 (+2)
Skills Athletics +2, History +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs


Quarethon Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. He has wavy bronze crest. His red eyes are slightly larger than normal.

Personality: Quarethon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is wracked by social anxiety; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly, Fearful, Disease. Bonds: Adventurer. Occupation: Knight

Voice: Spanish accent

Attributes [hide]

Quarethon Wystongjiir, Male Dragonborn Adept 2
Medium (6'2") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 5 (-3)13 (+1) 13 (+1)8 (-1)
Skills Athletics +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 230 gp. Brown-green garnet (120 gp). 4 Thunderstones.


Social Check DCs


Frug Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. He carries a battered scythe and tarnished mace as well. His hair, while still mostly black, has prominent grey streaks. He has amber eyes and a tan hat with a blue feather.

Personality: A skeptical and narcissistic man, Frug's first love is himself. His second love is also himself. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in mace use. Days after completing his studies, news broke out that his hometown was attacked by giants. Frug was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Fighting, Impeccable. Flaws: Fearful, Disease. Bonds: Enemies, Adventurer. Occupation: Carter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Frug Miggledy, Male Gnome Commoner 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)9 (-1) 13 (+1)5 (-3)
Skills History +1, Performance -1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs

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