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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Trym Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting yellow shirt and pants. He sports a long red beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Half-Elves. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Trym was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Trym's father didn't care for him much, and the feeling was mutual. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to get laid; and he's in love

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Nature, Has a crush. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Trym Floshem, Male Half-Elf Expert 2
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)5 (-3) 13 (+1)9 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 370 gp.


Social Check DCs


Cimer Music, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'1", this man is dressed in earthy colors with a black and pastel handkerchief worn on his left side. His white hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Map Maker business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: To clean up the streets; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Job, Rich, Guardian. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Cimer Music, Male Tiefling Expert 2
Medium (6'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)11 (+0) 9 (-1)16 (+3)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 260 gp.


Social Check DCs


Odorr Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black armored body suit, with a simple blue line shooting up and back down. His blonde hair is matted, messy, and big. He has a tattooed face.

Personality: He likes to make people angry or surprised. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Barrister

Voice: Middle-eastern accent

Attributes [hide]

Odorr Van Es, Male Half-Orc Paladin 2
Medium (6'6") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)8 (-1) 9 (-1)3 (-4)
Skills Performance -2, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Seven Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy lavender fur. She wears dull pastel sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bow, just in case. She has a hunchback. She has lavender fur. Her eyes are copper and she is always smoking a pipe.

Personality: She is overprotective of those who hire her services. The war was a terrible time for her, and Seven does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Seven was born in the west. At a young age she loved to build and create. Her mother was a soldier and died while she was still young. Seven was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She loathes her own lifestyle; and to protect her home

Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Guardian, Military. Occupation: Mayor

Voice: Russian accent

Attributes [hide]

Seven Of Ale, Female Tabaxi Warlock 1
Medium (5'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)9 (-1) 9 (-1)10 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs

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