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NPC Generator

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Advanced [show]


Elizabeth Hardy, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. Her golden hair is cut jaggedly and amateurishly. Her brown eyes dart from person to person.

Personality: Elizabeth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elizabeth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions

Ideals: Extrovert, Fighting. Flaws: Forgetful. Bonds: Attractive, Religious. Occupation: Doctor

Voice: Squeaky

Attributes [hide]

Elizabeth Hardy, Female Half-Elf Barbarian 1
Medium (4'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 12 (+1)8 (-1) 11 (+0)6 (-2)
Skills Arcana +1, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 80 gp. Chrysoberyl (90 gp).


Social Check DCs


Tricking Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a pastel armored body suit, with a simple grey line shooting up and back down. Her red fur, when down, is lengthy. She has yellow eyes and a pastel hat with a grey feather.

Personality: She will rave to anyone who will listen. She is obsessed with her god.

History: Tricking was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Carter.

Motivation: Wants to open a new tavern; and she is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Attractive, Religious, Job. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Tricking Grass, Female Tabaxi Sorcerer 1
Medium (5'0") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)10 (+0) 6 (-2)16 (+3)
Skills Athletics +2, History +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 50 gp. Eye agate (16 gp).


Social Check DCs


Srorthen Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized green coat. His silver crest, when down, is lengthy. He has several tiny amber earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. Srorthen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Srorthen Verthisathurgiesh, Male Dragonborn Adept 2
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)14 (+2) 10 (+0)10 (+0)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 90 gp.


Social Check DCs


Windy Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His orange fur is kept up in a ponytail inside a Stetson hat. He has yellow eyes.

Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Windy grew up listening to his father's many stories. He was an apprentice working in his father's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic. Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Healer

Voice: Jamaican accent

Attributes [hide]

Windy Candle, Male Tabaxi Druid 1
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 8 (-1)6 (-2) 8 (-1)13 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs

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