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NPC Generator

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Advanced [show]


Balimaar Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a large violet jacket. His red hair is kept up in a ponytail inside a broad hat. His blue eyes have a joyful gleam in them most of the time.

Personality: He exudes charisma. He is a tour de force of persuasion. He uses divination through singing.

History: Balimaar lived on a farm with his mother, near the main road leading to a nearby town. His druidic abilities were realized during a raid on his village. He hasn't been sleeping well lately.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Family, Enemies. Occupation: Sculptor

Voice: Middle-eastern accent

Attributes [hide]

Balimaar Othronus, Male Half-Elf Ranger 1
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 gp.


Social Check DCs


Art Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel coat over a green low-cut shirt, and a deerstalker hat upon her head. Her red fur is slicked back into a classic pompadour. Her eyes are blue and catlike.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Art studied abroad. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was granted necromantic powers by her dying sister.

Motivation: Wants a kiss; and to settle down with her crush

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Family, Has a crush. Occupation: Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Art Grass, Female Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Spear In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Farmer does. He keeps his cinnamon fur in a flapper bob. His thin eyebrows rest above his beady blue eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Cook, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Extrovert, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Farmer

Voice: Speaks with back of mouth

Attributes [hide]

Spear In Shadow, Male Tabaxi Ranger 2
Medium (6'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)11 (+0) 16 (+3)13 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 280 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Veit Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light brown in addition to tight pants. His brown hair is still thick. His eyes are brown and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a pair of adventurers, Veit grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Veit fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Adventurer, Rich. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Veit Silveraxe, Male Dwarf Bard 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 14 (+2)16 (+3) 7 (-2)3 (-4)
Skills Deception -2, Intimidation -2
Senses Passive Perception 8
Languages Common, Dwarven, Halfling, Abyssal, Orc
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 260 gp.


Social Check DCs

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