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NPC Generator

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Advanced [show]


Miles Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He sports grey clothing, slightly heavier than average wear. His chestnut hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. After coming to the age of reason, Miles took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic, Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Sellsword

Voice: Stutters

Attributes [hide]

Miles Staurheim, Male Human Ranger 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)11 (+0) 13 (+1)17 (+3)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 20 pp. Deep green spinel (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Gurdis Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Performer. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a cross on it. Her blonde hair is lengthy and is close to two feet long. Her eyes are amber and she is always smoking a pipe.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. The war was a terrible time for her, and Gurdis does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Gurdis was raised in a hard working conservative environment. She went to a religious school and was inspired by the priests there in charitable deeds. She inherited the family business which she has now maintained for 9 years.

Motivation: To get a good night's sleep; and further expansion of business

Flaws: Sensitive, Depressed, Insomniac. Bonds: Military, Job, Religious. Occupation: Performer

Voice: Hollow voice

Attributes [hide]

Gurdis Helcral, Female Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)5 (-3) 7 (-2)8 (-1)
Skills Athletics +1, Intimidation +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 380 gp.


Social Check DCs


Shifting Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears suspenders and pastel workpants. His shirt is black, and he wears a heavy pastel leather apron most of the time. He carries a battered greatsword and tarnished shortspear as well. He wears a feathered hat to hide his balding. He has gleaming, smiling hazel eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Philantrophist, Justice, Entrepeneur. Bonds: Criminal record. Occupation: Sculptor

Voice: Hard of hearing, loud

Attributes [hide]

Shifting Mist, Male Tabaxi Paladin 1
Medium (5'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)7 (-2) 12 (+1)10 (+0)
Skills Investigation +0, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs


Anakis Hurt, Female Tiefling [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She has a moderate pudge and is not very fit. Her brown hair is slicked back into a classic pompadour. She has a dull look in her black eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Optimist, Persistence. Bonds: Rich, Job. Occupation: Banker

Voice: Raspy

Attributes [hide]

Anakis Hurt, Female Tiefling Warrior 1
Medium (5'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)11 (+0) 8 (-1)12 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 500 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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