Jelenneth Horineth, Female Elf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she wears a fine chain shirt which she covers with tan colored cloaks and clothing. She has no hair. Her eyes are blue.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She comes from a rich northern family. She was an apprentice working in her father's forge. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: To be a Weaver again; and balancing her hectic life and new barrister responsibilities is difficult
Flaws: Ugly. Bonds: Job, Religious, Rich, Enemies. Occupation: Barrister
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 10 (+0) | 12 (+1) | 5 (-3) | 5 (-3) |
Senses Passive Perception 7
Languages Common, Elven, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp.
Duvamil Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She wears just a tan suit. She has a moderate pudge and is not very fit. Her red hair is braided into rings. She wears crescent spectacles with a black brim.
Personality: A deeply religious woman she believes everything happens for a reason. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To be a Brewer again; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Religious, Nature, Job. Occupation: Merchant
Voice: German accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 10 (+0) | 6 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 140 gp.
Oriel Garfield, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She is dressed in earthy colors with a brown and black handkerchief worn on her left side, marred by chocolates. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She wears a mask on her face.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is able to fit into much smaller and tighter spaces than normal.
History: She was born a particularly ugly child, much to the horror of her parents. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Oriel took refuge in the large cave and found the beat up warhammer and armor she uses now. She has been saving her money to try and buy her brother's freedom.
Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent mother
Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Family. Occupation: Slave Trader
Voice: Boston accent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Celestial, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp. 1 Banded mail.
Serpent Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man wears pastel painted combat armor at almost all times. His clothes are grease stained in places. His broad hat is riddled with cuts and holes. His face is scarred and worn.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Flaws: Ugly. Bonds: Poor, Immigrant, In love. Occupation: Slave Trader
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 9 (-1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
Possessions: 500 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Banded mail.
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