Five Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She typically wears pastel cloth garments or leather armor. She wears her yellow fur up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is a logical person and will generally grow upset if things defy logic and science.
History: Five was born in the east. At a young age she loved to build and create. Her childhood dream was to be a Jeweler, but she was a colossal failure. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Jeweler again.
Ideals: Logical, Persistence. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Ploughman
Voice: Russian accent
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 9 (-1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: Amber (80 gp).
Fragrant Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a brown costume with the symbols of luck on her torso. Her lavender fur is long and unkept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is business-like. She takes instructions and follows them to the letter. The war was a terrible time for her, and Fragrant does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born a particularly ugly child, much to the horror of her parents. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hasn't been sleeping well lately.
Motivation: She wants nothing more than to rejoin the army; and to get a good night's sleep
Ideals: Professionalism. Flaws: Ugly, Insomniac, Depressed. Bonds: Military. Occupation: Carter
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 6 (-2) | 7 (-2) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Red spinel (130 gp).
Synthrin Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is wearing a long, green cloak, and sports empty pouches on her belt. She keeps her white crest in a pixie cut. Her eyes, though not visible through her cowl, are red.
Personality: She loves telling others what to do and how they should feel about things. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was raised in a forest tribe. When Synthrin reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She'd like to take her coworkers down a peg; and to be a blacksmith again
Ideals: Opinionated. Flaws: Impulsive. Bonds: Nature, Military, Job. Occupation: Crown-heir
Voice: Speaks in third person
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 7 (-2) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 600 sp.
John Dudley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He very much looks the part of a Map Maker. He is an epitome of beauty. He has moderate length black hair. He wears crescent spectacles with a black brim.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in a small island village. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Map Maker for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg
Ideals: Disciplined, Fighting. Bonds: Job, Attractive, Nature. Occupation: Map Maker
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 4000 cp. 1 Breastplate.
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