Hugolina Heiser, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She has moderate length silver hair. She has amber eyes.
Personality: She likes to make people angry or surprised. She is used to getting what she wants. In part because she is a meticulous planner.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She's since become an addict/alcoholic.
Motivation: She's repulsed by the PC.
Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Dilettante
Voice: American accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 13 (+1) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
Naamah Poetry, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is dressed in earthy colors with a black and tan handkerchief worn on her left side. Her black hair has been sun bleached extensively. Her white eyes dart around the room hyper actively observing anyone and anything.
Personality: Naamah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born on a small isolated farm. She moved out east to avoid the crime she committed. She used her abilities to trick people and travel the world for free.
Motivation: To prove her worth to the world; and wants to work out more often
Ideals: Athletic, Extrovert. Flaws: Insane, Impulsive. Bonds: Criminal record, Nature. Occupation: Mercenary
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 140 gp.
Caramip Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is typically in her Marshal uniform. Her black hair is wavy and long. Her thin eyebrows rest above her beady green eyes.
Personality: Caramip is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. As long as the job gets done she does not care how it got done.
History: Caramip was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Marshal work with an outfit from a few towns over. Marshal work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Marshal soon after.
Motivation: Wants to work out more often.
Ideals: Athletic, Extrovert, Professionalism. Flaws: Ugly. Bonds: Job. Occupation: Marshal
Voice: Soft and melodious
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +4
Possessions: 4000 cp.
Semyaza Bitter, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she dresses in collared shirts and wears a proper scarf over her head. Her hair, while still mostly brown, has prominent grey streaks. She wears a mask on her face.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She works hard and plays hard.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Semyaza abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends; and she wants to meet her childhood hero
Ideals: Passionate, Artistic. Flaws: Hedonist. Bonds: Adventurer. Occupation: Interpreter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 4 (-3) | 12 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
Possessions: 50 gp. 1 Masterwork Common Melee.
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