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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Oloric Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His hair is black and very short. His green eyes peer out from beneath his Stetson grey hat.

Personality: Abrasive and pushy, he has a hard time making friends. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 15th year, his parents were killed by a illithids raid, leaving Oloric alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Enemies, Family. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Oloric Trollbleeder, Male Dwarf Monk 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)9 (-1) 8 (-1)10 (+0)
Skills History +1, Religion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 100 sp.


Social Check DCs


Oriel Cholmondeley, Female Human [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a brown and white robe with the hood down. She is bristling with hidden weapons, mostly tridents and clubs. Her red hair is singed and shortened. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is obsessed with her god.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: She has a rivalry with the Church that dominates her actions; and to get a good night's sleep

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Criminal record, Religious. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Oriel Cholmondeley, Female Human Commoner 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 10 (+0)9 (-1) 12 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1

Possessions: 5000 cp.


Social Check DCs


Serpent On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears a small hat to cover her moderate length red fur. Her copper eyes lackadaisically let the world flow into them.

Personality: This woman loves singing and to teach people singing more than just about anything. When she's not drinking or sleeping the drinks off, she's doing singing.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She has had some formal singing training, and achieved minor success. She became a Architect soon after.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Athletic, Artistic. Bonds: Military, Job, Adventurer. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Serpent On the Water, Female Tabaxi Barbarian 1
Medium (5'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 90 gp. Chrysoberyl (150 gp). 1 Masterwork Common Melee.


Social Check DCs


Gerald Marlee, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He has a large grey mantle and cape that has been intricately interwoven into his green robe. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He is the product a well kept family trust fund and as such has never really known need. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Ideals: Disciplined. Flaws: PTSD. Bonds: Attractive, Religious, Rich. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Gerald Marlee, Male Human Adept 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)11 (+0) 9 (-1)13 (+1)
Skills Nature +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Large well-done wool tapestry (300 gp).


Social Check DCs

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