Anne Ryland, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears rags and sports a simple walking cane. Her auburn hair is cut short with large spiked bangs in the front. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is witty, but her monotone delivery comes off as unnerving She has a small toy that she constantly fidgets with.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. While studying, she fell in love. They married and had a daughter. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Anne never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love.
Ideals: Athletic, Joker. Flaws: Addict. Bonds: Poor, Slave, In love. Occupation: Interpreter
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 6000 cp. Alexandrite (300 gp).
Bolhild Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. With bright golden hair. Her eyes are hazel and beady.
Personality: Bolhild is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is frequently practicing swordplay.
History: She was born several months after her mother was called into army service. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has money and likes to spend it
Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Military, Rich, Criminal record. Occupation: Actor
Voice: Indian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 200 gp. Deep green spinel (110 gp). Aquamarine (400 gp). 1 Masterwork Common Melee.
Harbek Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'2" and wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair, when down, is lengthy. He has a dull look in his brown eyes.
Personality: He likes to make people angry or surprised. He has a small toy that he constantly fidgets with.
History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harbek fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Addict, Insane. Bonds: Poor. Occupation: Jeweler
Voice: Switch between two voices
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 6 (-2) | 14 (+2) | 13 (+1) | 8 (-1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 60 gp.
Vezera Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a tight fitting green shirt and pants. She has a slight overbite and is overall scrawny. Her deerstalker hat is riddled with cuts and holes. She wears an eyepatch.
Personality: She speaks before she thinks and is too direct. She is a great chef.
History: Born in a small village she learned the ways of the warrior from her mother. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by illithids. Vezera was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: Revenge.
Ideals: Gifted, Fighting. Flaws: Ugly, Impulsive. Bonds: Enemies. Occupation: Mason
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Brass mug with jade inlays (200 gp). 1 Disguise kit.
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Their contribution stands as a beacon of hope for all adventurers!
