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NPC Generator

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Advanced [show]


Myria Underbough, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears silk and lounges about seductively. Her chestnut hair is wavy and long. This brown eyed easterner is not easily forgotten.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She also has developed a complete distrust of the Dilettante profession.

History: She was born to a criminal king-pin and mafia family From there she went from mercenary job to mercenary job. She has dedicated herself to building a better kind of golem.

Motivation: Sabotage a competitor; and seeks redemption

Flaws: Antagonistic. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Myria Underbough, Female Halfling Cleric 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 10 pp.


Social Check DCs


Markosian Rescue, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has no hair. Her white eyes peer out from beneath her broad green hat.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Markosian fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Fighting, Athletic, Joker. Flaws: Ugly, Racist. Occupation: Bounty Hunter

Voice: Irish accent

Attributes [hide]

Markosian Rescue, Female Tiefling Paladin 2
Medium (5'6") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)9 (-1) 9 (-1)17 (+3)
Skills Intimidation +5, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Rose (30 gp).


Social Check DCs


Elaim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a long, grey cloak. He is tall, broad shouldered and powerfully built. His white hair is smooth and relatively long. His face is scarred and worn.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Elaim was raised in a hard working conservative environment. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels that his past leaves him morally obligated to help; and meet up once more with his childhood friend

Flaws: Ugly, Insane, Secretive. Bonds: Job, Adventurer, Criminal record. Occupation: Miner

Voice: Sore throat, cough

Attributes [hide]

Elaim Torevir, Male Dwarf Warrior 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)15 (+2) 14 (+2)5 (-3)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Ignan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp.


Social Check DCs


Thorin Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his blue robe. His skin is fair and his fingers are delicate and long. His silver hair is lengthy and is close to two feet long. His eyes are gray and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His job bores him to no end. He has decided to make it more interesting.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Rich. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Thorin Bigtoe, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 15 (+2)8 (-1) 11 (+0)7 (-2)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs

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