Oblar Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a red coat over a black low-cut shirt, and a broad hat upon his head. His hair is long and white with streaks of brown, and is pulled back with small red clips. His beard is brown, braided, and well cared for. His eyes are brown and beady.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Oblar was born in the west. At a young age he loved to build and create. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and tiefling compassion
Ideals: Joker, Persistence. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Unemployed
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 8 (-1) | 13 (+1) | 6 (-2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: Gold and topaz bottle stopper cork (300 gp).
Two Llamas Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing the road beaten gear of a warrior. His white fur is braided into rings. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a ruthless business man, a trait he acquired from his father.
History: The child of southern immigrants he idolized his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He moves from town to town, unable to find a place to settle.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Ideals: Fighting, Optimist, Entrepeneur. Bonds: Immigrant, Debt. Occupation: Stableman
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 18 (+4) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 160 gp.
Spear Running, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a fine chain shirt which she covers with pastel colored cloaks and clothing. She has done her best to style her beige fur to look like a famous performer. Her eyes are green.
Personality: A skeptical and narcissistic woman, Spear's first love is herself. Her second love is also herself. Flattery will make her almost putty in your hands.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an apprentice working in her father's forge. She has achieved small success as a Carter.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and balancing her hectic life and new carter responsibilities is difficult
Ideals: Impeccable. Flaws: Selfish, Antagonistic, Greedy. Bonds: Job. Occupation: Carter
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 400 gp. Deep blue spinel (400 gp). Tiger eye turquoise (10 gp).
Mogg Halsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He keeps his red hair in a pixie cut. His eyes are hazel and beady.
Personality: Prone to second guessing himself, he comes off as nervous. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born the only child of a wealthy merchant. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Revenge; and he wants revenge against giants
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Armorer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 11 (+0) | 6 (-2) | 4 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 2000 cp. Bloodstone (60 gp).
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