Boddynock Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'4", this man wears a simple tan robe with black stripes complete with hood. His auburn hair, when down, is lengthy. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Boddynock wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is obsessed with a lost civilization.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.
Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern
Ideals: Disciplined, Entrepeneur. Bonds: Adventurer, Rich, Job. Occupation: Apothecary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 17 (+3) | 16 (+3) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnome, Gnoll, Goblin, Ignan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 pp.
Great Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. He has beige fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is skeptical of what others tell him and is slow to trust.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Laborer, but he got bored and became a Barber. He tends to his Barber job now, and dutifully fulfills any obligations he has.
Motivation: He is compelled to act according to his religious beliefs; and to find somewhere to settle down
Flaws: Ugly, Shy, Mundane. Bonds: Job, Religious. Occupation: Barber
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. Chrysoberyl (70 gp).
Spring Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered black stockings. He carries with him a set of kukris on his belt, each one with a aquamarine on the hilt. He wears a top hat to cover his moderate length lavender fur. His face is covered beneath a completely black helmet.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Spring has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He uses money and sex appeal to get what he needs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker, Extrovert. Flaws: Disease. Occupation: Healer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 5 (-3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 320 gp. Obsidian (5 gp). Malachite (5 gp). Deep green spinel (160 gp).
Thea Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears very tight pants and wife beaters, though occasionally she sports a white coat. She has a very tight haircut. Her thin eyebrows rest above her beady gray eyes.
Personality: Cocky and sure of herself, she believes she is the best Layabout born in the past three hundred years. She believes the world needs to unite to get rid of brigands once and for all.
History: The child of a Glassblower, who enjoyed hunting, Thea was taken on many hunting expeditions. Thea liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She struck the Layabout job and began her own company from there.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and several ex partners dislike her way of doing things and want revenge
Flaws: Ugly. Bonds: Poor, Job, Enemies, Nature. Occupation: Layabout
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 10 pp.
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